![]() Balanced: They will try to strike a balance between war, diplomacy and trade, and cannot be counted on to behave in any one particular way.Administrator: They will seek to improve their economy by any means available, but are less prone towards war unless it furthers their trade interests.The ruler personality types are as follows: Knowledge of this can help players predict the personality of an upcoming heir. The particular personality assigned to each ruler is strongly correlated with the category of their highest skill, with administrative, diplomatic, and military skill leading to administrator, diplomat, and militaristic personalities respectively. Rulers of AI nations will have personalities that determine how they act. ![]() Please help with verifying or updating this section.
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